Maker Faire Coney Island 2023

HugMatch

Home: New Jersey, United States

HugMatch is an award-winning (Core77, Adobe Design, Maker Faire) play studio that creates iconic characters, innovative apps, and fun toys for kids.

http://hugmatch.net/
HugMatch - Maker Faire Coney Island

Makers

Chloe Koo Maker Faire Yearbook Photo

Chloe Koo

Chloe Koo is an Interaction Designer who is based in New York. As a designer, she desires to design things that are emotionally rich and grounded in meaning. She loves to devise new designs that involve both new technologies and innovations.

Hyunwoo Kim Maker Faire Yearbook Photo

Hyunwoo Kim

Hyeonwoo Kim is a Unity programmer who likes to play and make games. He hopes games will bring more people together regardless of race, color, or gender. So, he uses the latest technologies to create an even more cool and meaningful HugMatch app.

Olivia Kim Maker Faire Yearbook Photo

Olivia Kim

Olivia is a current graduate student at Teachers College studying art education. As an aspiring educator and an education specialist at HugMatch, she hopes to learn how visual language can share all kinds of stories and serve as an alternative tool to overcome challenges in language processing, understanding meaning, and emotions.

Gabriel Lee Maker Faire Yearbook Photo

Gabriel Lee

Gabriel’s role at HugMatch is to build investor relations and manage all external communications as the head of Public Affairs. His greatest desire is to see HugMatch touch the lives of children world

Default Maker Photo

Deborah Yun

Hanah Choi Maker Faire Yearbook Photo

Hanah Choi

Yuna Oh Maker Faire Yearbook Photo

Yuna Oh

What Inspired You to Make This?

I (Chloe) grew up around an uncle who has a disability and have also volunteered to help disabled people throughout my life. My interactions with my uncle and others who I met while volunteering inspired me to create a project that could benefit them. When it came time to work on my thesis at the Parsons School of Design, I knew that I wanted to create an interactive product with both a hardware and software component that improved the lives of individuals living with disabilities.