Maker Faire Rochester 2024

Creative Interactivity

Home: New York, United States

Using physical creativity to create a digital experience. In these 2 interactive exhibits you will draw your own platformer and also co-op a solution with building blocks.

https://thatluigi.com/draw-your-own-platformer-tech-overview/
Creative Interactivity - Maker Faire Rochester 2024

Maker

Luigi Guarnuccio Maker Photo

Luigi Guarnuccio

I have been an interactive developer and full stack designer for over a decade, with a passion for creating beautiful, intuitive, and interactive experiences in both the digital and physical space. I specialize in UX, UI design and development, using the latest web technologies and game engines to create engaging and immersive applications, games, websites and exhibits. As the owner of That Indie Studio, I design and develop self-published titles for PC, as well as client work within the museum and education space, used in high traffic and high impact locations. Some of my current and past clients include Six Flags, Buffalo Bills, Kodak, Xerox, Nintendo, Excellus, MetLife, Bausch and Lomb, Monroe Community College, Carestream, Dick's Sporting Goods and many more. I have also won multiple Addy Awards for my work. My mission is to help my clients achieve their goals and deliver exceptional user experiences.

https://thatluigi.com/

What Inspired You to Make This?

I have been making exhibits for about 10 years now, and decided to start doing it full time. With this transition I wanted to create simple offerings for those in education, those who run public places or those who just want a simple interactive to use without a huge investment. The idea is that these are easy to set up and will be available to use by whoever when it is done.

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