Maker Faire Tulsa 2025
Carbon Capture Usage & Storage Educational Sim
Home: Oklahoma, United States of America
The Untitled CCUS Project is an educational simulation designed to engage players in understanding the environmental impact of carbon emissions and exploring real-world CCUS solutions. Players must make strategic decisions on implementing CCUS technologies within budget constraints to mitigate carbon pollution in a simulated environment. The game integrates research-backed climate data and aims to provide an interactive and accessible learning experience. The project is still in early development, with a prototype focusing on core gameplay mechanics. Future iterations will expand the narrative and include real-world case studies on CCUS.
https://csgutulsa.itch.io/ccus-game
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Maker
CCUS Research Team - CSG UTulsa
The Untitled CCUS project has been developed as a research project by students in the Computer Simulation & Gaming (CSG) program at the University of Tulsa. Contributors include:
- Blaine Grimes - 3D Modeler/ Game Designer
- Christoper Dealma - UI Designer
- Ava Boswell - UI Designer
- Aidan Pohl - Unity Developer
- Zach Hickman - Unity Developer
- Haiying Zeng - Sound Designer and Composer
- Akram Taghavi-Burris - Faculty mentor



