Maker Faire Bay Area Maker Toolkit

How to Exhibit at Maker Faire - An Exhibitor Guide.

Welcome Makers! The Maker Toolkit is your guide for navigating the logistics of Maker Faire Bay Area.

Everything you need to exhibit at Maker Faire Bay Area — applications, guidelines, and maker resources in one place.

Applications and Types of Makers

Select your application type from the Call for Makers Page. How would you like to participate?
  • Exhibit — Dedicated exhibit space, mobile exhibits, craft vendors, large art, individuals, community groups, and commercial makers.
  • Presentation — Educate and inspire with a scheduled talk or demo on one of our stages.
  • Performance — Showcase your creativity with a scheduled act, on our music stage or performance space.
  • Workshop — Lead a scheduled hands-on learning experience or building session in the workshop area.

Maker Faire is not like any standard trade show or conference — it is an interactive maze of demonstrations, exhibits, and displays. We have different kinds of exhibit areas to accommodate the diversity of projects and we encourage makers to create their own look and feel for their space.

Maker Exhibits

Maker Faire does not charge an exhibit fee for Makers coming to the event purely to show off their creation and inspire others to make. If you have no commercial or promotional interests at the event, then there is no exhibit fee. Makers with commercial interests or marketing intentions are asked to pay an exhibit fee.

  • Commercial Makers: For individuals that intend to sell or promote products or services they make themselves, a $500 Commercial Maker fee may apply. The Commercial Maker fee includes, exhibit space ranging from a 5’x10′ tabletop display to a 10’x10′ booth for interactive exhibits, one 8′ table, two chairs, 5 amps of power, and two to four Maker Entry Passes.  (Larger space sizes may be awarding based on the level of activity.)
  • Non-profit organizations may be subject to exhibit fees or asked to cover the costs of event resources.
  • Companies and startups are encouraged to participate as Sponsors. Startup companies can qualify for a $1500 sponsorship package. Startups consisting of more than 1 and under 10 employees, are privately funded or have startup capital of no more than $3 million, are pre-profitable, and have gross sales under $ 1 million to qualify for this sponsorship. Larger companies and organizations, please reach out to partnerships@make.co for the sponsor prospectus.
Friday is a show day -10 am to 3 pm. Please let us know ASAP at makers@make.co if you are not able to exhibit on Friday. This is a special program and preview day for:
  • Maker Industry Partners
  • Special Supporters of the Maker Movement
  • Media and Press
  • Student Groups (School Groups are back! Student groups are invited to attend in bulk!)
Find out more about Maker Faire Student Days HERE

Planning

Maker Faire is a 3 day long mile a minute event.  Do not go it alone.  Bring your helpers.

Maker Entry Passes will be provided for you and your core exhibit crew. Event long and single day entry passes are available.

The total number of Maker Entry Passes provided depends on the exhibit size and level of interactivity.

  • 2 for 5×10 Tabletop Maker Exhibits
  • 4 for 10×10 or larger Maker Exhibits
  • More may be available upon request for larger hands-on exhibits

Each accepted exhibit will also receive an allotment of discounted ‘friends & family’ attendee tickets.

Entry Pass Rules and Guidelines:

  • All makers and maker assistants must have a Maker Entry Pass, a Maker Assistant Pass, or a ticket before arriving on-site Friday through Sunday.
  • A Maker Entry and Maker Assistant Entry Pass can only be provided to someone who works at your exhibit for 6 hours or more.
  • Discounted tickets can be used during show hours only. (Not during pre-event set-up hours.)
  • Passes and tickets can be scanned from your smart device or from the QR code on printed tickets.
  • Each pass/ticket can only be used one time. You will receive a wristband in exchange for your Maker Entry Pass at the Maker Check-In.

Booth Layouts

A booth layout design is encouraged for spaces larger than a 5×10′. The layout should maximize the attendee experience within your area. Your design should invite attendees to step inside your designated booth area and engage with your displays rather than view from the perimeter. Creating an open, welcoming space with interactive stations within your booth helps ensure your booth stands out as an interactive and inviting destination and keeps the general walkways between booths clear.

Size & Height Restrictions:

All booth elements, including signage, may not exceed 8 feet in height unless approved in advance. (You may be asked to take down any signage exceeding the limit if not previously approved.)

Signage

We will create a basic sign for your exhibit and a Maker Page on our website. Your Maker Page includes the images submitted, project description, and maker information from your exhibit application.  Your Maker Faire sign will include your project name, and QR code directing to your maker page.

We encourage you to make signs that help attendees understand what you are making.

Tables and Chairs

We will provide a table and two chairs unless otherwise requested in your exhibit application. Standard tables are 8’x30″ folding banquet tables without a table cover. Requesting additional tables onsite is based on availability and costs $15.00 per table. Additional chairs are no charge but are also based on availability.

Electrical

You must provide details of your power requirements in your exhibit application. Any onsite power requests in excess of what you requested in your exhibit application cannot be guaranteed. Please bring your own extension cord (at least 25’ in length) and multi-strip outlet for power distribution at your exhibit. All electrical extension cords must be of heavy-duty three-wire construction

Understanding your power usage is important. We need to make sure you have what you need without creating a problem for your fellow makers by tripping the circuit breaker. Most consumer electronic devices have a small label that will tell you how many watts or amps they draw and at what voltage. Check your equipment and don’t guess: Power is expensive! See ‘How do I calculate my electrical needs?’ in the Frequently Answered Questions.

Internet Connectivity

Wireless service will be provided. Let us know if your project could interfere with our wireless service. Personal hotspots are not allowed as they can interfere with our service. If you indicated in your logistics form that wifi is required for your exhibit to function, then you will be placed in an area with wifi coverage. Uninterrupted connectivity is not guaranteed.

***If you must have a hardwire, notify makers@make.co immediately. There is very limited availability and the cost for this service varies by location.***

Special Requests

  • Early load-in or late teardown
  • Your exhibit requires access to water
  • Heavy machinery for set up or tear down, e.g., a forklift, scissor lift, etc.
  • Vehicles are part of your exhibit
  • Anything else that you want to make sure we know about

Please email makers@make.co if you have any special requests.  Use subject line ‘Special Requests’ and your exhibit ID or exhibit name.

Safety Plans

Our Safety Team makes sure we all maintain a fun and safe environment for Makers and the many attendees. It’s critical that we work together to keep Maker Faire safe. The Solano County Fire Marshall reserves the right to make any final decision regarding the layouts and floor plans and has the authority to close down and/or fine any exhibit not in compliance. If you intend to display, operate, or use any of these items, you must obtain prior approval from the Maker Faire Production Team:

  • Heat-producing or open-flame devices, candles, lamps, etc.
  • Electrical, mechanical, or chemical devices deemed hazardous by the Fire Department
  • Internal-combustion engines
  • Flammable liquids, compressed gasses, or dangerous chemicals

Complete the General Safety Plan if your exhibit has chemicals, gas, or other items of that nature; if your exhibit might require safety barricades; if an attendee at your exhibit might get hurt in some other way that does not involve fire or flammable materials.

Complete the Fire Safety Plan if your exhibit includes heat elements or fire of any size, including candles, small flames, burners, etc.

The Fire and General Safety Plans are available from your Maker Faire Portal and must be submitted to the Maker Faire Production Team by September 12.

*** Please bring any and all safety concerns to our attention at makers@make.co ASAP. **

For complicated exhibit setups only.

More information and dates coming soon.

Shipments can be received onsite for packages arriving the week before Maker Faire only, 9/21 to 9/24.

Direct Address for delivery between 9/21 and 9/24:

Maker Faire 2026 – c/o Mare Island Co
(Your Project Number, Maker Name & Local Phone Number)

153 Connolly St, Vallejo, CA 94592

Finding Packages Onsite

When you arrive for setup, tell your Area Manager that you have a shipment. They will contact Shipping and Receiving and they will bring your package either to the Area Manager or your booth.

Note: Sponsors have a separate shipping and delivery process. They pay for this service onsite. If someone delivers your package to your exhibit space and attempts to bill you, please alert your Area Manager. Makers are expected to pick up their own shipments from their Area Manager.

If you need forklift assistance for your package, let us know in advance by emailing makers@make.co. If your shipment arrives on a pallet(s) requiring a forklift to unload and deliver to your space, an $100 per pallet fee will apply.

Return Shipments

Make appropriate arrangements for a Sunday evening load-out. The Maker Faire Production Team will not be held responsible for any items left at the site Sunday evening after the show.

Bring packing tape and shipping labels to the site if you plan to ship materials from your exhibit. We do not have shipping supplies or printing onsite. You must have all packages fully packed, labeled and ready for pick up.

We will have a staging area for UPS and FedEx pick up for Monday morning following show days. Your Area Manager will tell you where the staging area is located. Do not leave them in your exhibit space.

If you have any questions regarding shipping, please contact makers@make.co and/or speak to your Area Manager during the event.

On-Site

Maker Load in is on 4th St. and Nimitz Ave.  Map and detailed instructions coming soon.

Set Up Times:

  • **Thursday Sept 24th: 10:00 am – 6:00pm**
  • Friday Sept 25th: 8:00 am – 9:30 am
  • Saturday Sept 26th: 8:00 am – 9:30 am
  • Sunday Sept 27th: 8:30 am – 9:30 am

Thursday set up is highly recommended to avoid the checkin lines and rush of Friday morning. Early set up is available for large or complicated exhibits.  Please reach out to us at makers@make.co.

On Thursday through Sunday, you must have a Maker Entry Pass or ticket to enter the Faire grounds. These may be used at any gate. The easiest scenario is entering with your wristband, which you will receive during set-up.

Maker Faire starts promptly at 10:00 am on Friday, Saturday and Sunday. All vehicles that are not exhibits must be parked off-site by 9:30 am Friday, Saturday and Sunday. 

All exhibit vehicles must be parked in its location by 9:15 am on Friday, Saturday and Sunday, and cannot be driven at any time during the event unless approved by Maker Faire staff (like as part of the parade!).

Outdoor Exhibits

Outdoor spaces are on pavement, under a large tent with other makers, under a large overhang, or full exposure (not under a tent or overhang). An Exhibit Confirmation Email will tell you if we have placed you under a tent, overhang, or in full exposure.

If you placed outdoors, please bring your own securely weighted shade tent or umbrella. The venue can get very windy.  The tent must be securely weighted with sandbags at each leg. You may be asked to take the tent down if conditions warrant.


Indoor Exhibit Areas
Indoor exhibit space is limited. Some makers that have requested indoor placements may be placed outside under an overhang or large tent.

If you have requested ‘Dark’ lighting and are placed in the Dark Room, please know that this area is dark with lighting not suitable for reading written materials. We ask that any lighting you add to your space does not interfere with the surrounding exhibits.

Pop-up tents are not allowed inside.

Your booth location and boundary will be marked on site.  Maker Faire does not provide booth dividers.  You are welcome to bring your own free standing booth frame or dividing walls (8ft or under, unless by special request).

The StoreHouse:  Stalls are 12′ wide x 16′ deep – ceiling 14′ high

The StoreHouse South:  Open floor plan – ceiling 14′ high. Load in door w/ ramp measuring 11′ high x14′ wide.

The Dark Room: Load in roll up doors X2 measuring: 14′ high X 11′ wide and 11′ high X 11′ wide – Ceilings are 21′ high with 17′ beams.

Coal Sheds : Load in doors 6’x8′ – Cross beams are 15′ – 20′ high – Cement walls are 6′ high

Images of the venue are shown at the bottom of this page.

More information coming soon

FAQs

Our team reviews submissions on a rolling basis, and responses are not necessarily sent in the order applications are received.

You will be notified via email if your exhibit application is accepted no later than August 1st (for applications received on time).  Make sure to add makers@make.co to your contacts to make sure you get our messages.

We power much of Maker Faire by generator and need to know your total expected power usage in amperage.  Power is expensive, we want to supply enough power but not too much. Check your equipment and calculate to the total amperage you expect to use.

Voltage: In North America, normal house and building power is 120 volts. (Large machinery may require 220 volts.)
Amperage: After you determine the voltage you require, we need to know how many amps you will be using at that voltage. If an item only lists watts and not amps, you can quickly convert watts to amps by dividing the watts by volts (Amps = Watts / Volts).
For example a 500-watt light bulb requires approximately a 4.2A (A=amps) on a 120V (normal US) circuit: 500/120= 4.2.

Average amperage for common Maker Faire items: Laptop ~2A, Sewing Machine ~0.6A, Lights ~0.3A-2A, 3D Printer ~10-20A, Arduino ~0.1A.

ADA Parking will be available for Makers & general public. Located closest to our gates. Please note that an ADA place card will be required for parking

Best Address for Navigation: Mare Island Naval Shipyard 860 Nimitz Ave. Mare Island Ca 94592

Flying In

The nearest airports to Mare Island are :

  • Concord (CCR) Airport which is 14.3 miles away
  • Oakland (OAK) (26.8 miles)
  • San Francisco (SFO) (34 miles)
  • San Jose (SJC) (53.9 miles)
  • Sacramento (SMF) (55.8 miles)

Where to Stay

For convenient accommodations during Maker Faire, check out our Venue page for a list of popular hotels located near Mare Island. 

No Overnight Parking

There will be no overnight parking available at Mare Island. Please note, Event Center staff will be towing vehicles left overnight. 

Rules and Conditions

Basic Code of Conduct

Be respectful of all.  Maker Faire staff reserves the right to refuse service and remove you from the event for any reason deemed necessary.

As guests at the Mare Island Co. and the local area, we must abide by all regulations of a public facility. These are designated primarily to ensure public safety, and we thank you for your cooperation in complying with these rules and regulations.

  • Do not damage the facility. No drilling of holes, attaching to, or painting of the floor, or any other defacement to floors or walls. When such damage occurs, the Maker is solely responsible and is liable to the owner of the property.
  • Signage and/or decorations may not be taped, nailed, tacked, stapled, or otherwise fastened to any wall, ceiling, column, stone, window, drape, or painted surface in any area inside the building or on the premise without advance permission.
  • No tents are allowed in any building.
  • Do not insert stakes in the ground without specific permission, as it could be costly and dangerous.
  • No exits, fire-fighting equipment, or emergency equipment can be blocked or obstructed at any time. Fire extinguishers and fire-hose cabinets must remain visible & accessible at all times.
  • Sufficient space must be provided within the booth for the comfort and safety of persons watching exhibits, demonstrations, displays, or workshops.
  • Exits and Aisles must be kept clear of all displays and equipment. Entrance and exit doors shall remain unobstructed at all times.
  • Electrical Devices: All electrical devices with three-wire supply cords shall utilize “UL” ground receptacles. All electrical extension cords must be of heavy-duty three-wire construction.
  • Fireproofing: All draperies, decorations, and materials must be flame-proofed in accordance with the local fire code. Materials may be inspected and/or tested by the Fire Marshall at any time.
  • Hazardous material must be disclosed. All hazardous materials must be properly disposed of. Materials such as grout, mortar, tape compound, etc. cannot be poured down the facility drains. The facility will not accept dumped building materials or electronic waste; you are responsible for the removal of these items.
  • Leave no waste. All building materials, supplies, etc., must be taken away after teardown. The facility will not accept dumped building materials or electronic waste; you are responsible for the removal of these items.
  • Propane and Helium will not be permitted without prior review and approval.
  • Indoor Display Vehicles and Motorized Display Items: Fuel level must not exceed ¼ tank and must be less than 3 gallons. Vehicles/items must be inspected and approved before entering the exhibit building. Once located in the exhibit space, the negative battery terminal must be disconnected, and the fuel tank cap must be taped or locked.
  • Combustibles Kept Outside: Additional supplies and inventory must be kept in closed containers and stored in a neat and compact manner.
  • Food Makers need to comply with all Health Code Regulations and cannot serve samples unless arrangements have been made for permission to do so.
  • Do no harm. Do not endanger or harm any person, property, or the environment, including all the Mare Island property, which includes the parking lot, entranceways, ticket booth areas, and other areas used by Maker Faire or its employees, contractors, agents, members, or guests.
  • Management reserves the right to restrict exhibits, displays, demonstrations, presentations, or workshops that become objectionable because of noise, method of operations, materials, safety, or any other reason.
  • Amplified Sound: No amplified sound is permitted unless explicitly pre-approved by event organizers. I understand that I may be asked to reduce volume or cease amplification at any time if deemed necessary by event staff
  • The County Fire Marshall reserves the right to make any final decision regarding the layouts and floor plans and has the authority to close down and/or fine any exhibit not in compliance.

Every participant, employee, agent, or contractor connected with the use of the premises shall abide by, conform to, and comply with all the laws of the United States, the State of California, as well as the ordinances of the City of Vallejo and all rules and regulations of the Police and Fire Departments and make no violation or breach of peace. Exhibits must be in compliance with the Americans with Disabilities Act (ADA) is a legal requirement for public facilities.

Insurance: It is your responsibility to ensure the safety and security of your exhibit and its components, visitors within your exhibit area, and your personnel. Reasonable precautions will be taken to protect your property, but Make: Community LLC., Maker Faire, and the Mare Island Co Event Center assume no responsibility for any losses due to fire, theft, accident, or other causes.

To help us produce a fun and safe environment for Makers and the many attendees, the members of our Safety Team will assist in monitoring our safety program throughout Maker Faire. All individuals who would like to participate in any interactive activity at Maker Faire are asked to read and sign a waiver.

NO DRONE FLYING at Maker Faire on the event grounds with the exception of the officially sanctioned, monitored and netted Drone event areas. Flying in these areas is by appointment only. State and local laws prohibit the use of drones at venues and events like Maker Faire unless they have been pre-approved. Safety is our number one concern.

Fire Hazard Notification & Special Permits: As a Maker, if you intend to display, operate, or use any of these items shown below, you must obtain prior approval from the Maker Faire Production Team:

  • Heat-producing or open-flame devices, candles, lamps, etc.
  • Electrical, mechanical, or chemical device deemed hazardous by the Fire Department
  • Internal-combustion engines
    Flammable liquids, compressed gasses, or dangerous chemicals

All Maker Fire Safety Plans must be submitted to the Maker Faire Production Team. The Fire Marshall reserves the right to make any final decision regarding the layouts and floor plans and has the authority to close down and/or fine any exhibit not in compliance.

2026 Maker Faire Bay Area Participation Agreement

This agreement covers the TERMS AND CONDITIONS OF YOUR PARTICIPATION at Maker Faire Bay Area.  Our goal is to create a safe and supportive environment for our makers, our sponsors and our attendees. 

Make Community LLC (“Make:”) owns and operates Maker Faire Bay Area, along with its associated magazine and web sites, makezine.com and makerfaire.com. The person or organization identified below (“Maker”) may participate in Maker Faire Bay Area 2026 (“Maker Faire”) under the terms of this Participation Agreement (“Agreement”). In this Agreement, “we” or “us” means Make:, and “you” means the Maker identified below. “Exhibit” means the display, demonstration, presentation, performance, and/or other activities and materials that you provide or present at Maker Faire. “Exhibitor Information” means information submitted in your Call for Makers application that is intended for public use.  All information about makers and exhibits is subject to our Privacy Policy (https://make.co/terms-and-privacy-policy/#privacy-policy) and Terms of Use (https://make.co/terms-and-privacy-policy/#terms-of-use). 

The submission of your application creates a contract that limits the liability of Make: and its sponsors, suppliers, concessionaires, staff, booth exhibitors, and venue proprietors; and each of their respective officers, directors, employees, representatives, affiliates and owners (collectively and individually, “Promoters”). We may terminate this Agreement and/or your participation in Maker Faire if you violate this Agreement or the standards of conduct established by us or by the venue proprietor. You agree to all of the following provisions: 

SPACE: We will assign space at Maker Faire Bay Area for your Exhibit (the “Space”). Your construction, layout, and maintenance of the Exhibit must be in full compliance with the Maker Toolkit. (the “Toolkit”). Make: may reassign the Space or alter the Make Faire layout or venue at any time. The Space is for your use only. You may not share, sell, assign, sublease, or otherwise transfer all or any part of the Space to anyone without Make:’s prior written consent, which Make: may grant or withhold at its sole discretion. Your Exhibit must fully occupy the Space, and the Exhibit and any related activities must be confined within the Space. You are responsible for all display elements; internet, electrical and audio-visual equipment; and any other equipment or elements required for use in the Space unless Make: otherwise agrees in writing. You must construct the Exhibit safely using sound engineering and construction practices, and you must install, occupy, and dismantle the Exhibit in accordance with Make:’s schedule and the Toolkit. If Make: determines at any time before or during the Event that any Exhibit (or any element thereof, including any product or service) is objectionable or unsuitable for Maker Faire, Make: will advise you, and you must immediately remove any objectionable or unsuitable material. 

RULES and LAWS: You agree to comply with all applicable laws and any other requirements, and/or rules & regulations issued by us in connection with Maker Faire. You are responsible for obtaining any permissions required for your performance, distribution, or posting of copyrighted material; for obtaining any necessary licenses and permits (other than our permits for the Maker Faire as a whole); and for payment of all taxes (including sales and use taxes), license fees, or other charges applicable to your participation in Maker Faire. 

ACKNOWLEDGEMENT OF RISK: By participating in Maker Faire, you assume all risks to you and your children of attending and participating in the Maker Faire. You acknowledge that Maker Faire exhibits and activities are inherently hazardous, and that risks to you and your children include physical injury, including death, and property damage and loss. You are solely responsible for supervising and controlling the children in your party and ensuring their safety. 

RELEASE OF LIABILITY: You hereby release the Promoters, and each of them, from any and all liability, including but not limited to (1) damage to or loss of your property, (2) harm, injury and death to yourself and your children, and (3) all risks resulting from negligent or incorrect instruction or supervision by Promoters or anyone providing a booth or activity. This release is intended to discharge in advance all liability related to your and your children’s participation in the Maker Faire, even though that liability may arise out of negligence, carelessness, or other conduct on the part of Promoters or third parties. This release of liability applies to your successors and heirs. 

LIMITATIONS ON LIABILITY: You agree that we will not be liable in any way to you if we cancel or reschedule Maker Faire. You waive any claim or potential claim against us if Maker Faire is canceled or rescheduled, and release us from any resulting or related liability, cost, expense, or damage. The Promoters will not be liable to you for damages of any kind, including but not limited to lost profits or other indirect, incidental, consequential, or exemplary damages in connection with Maker Faire and/or this Agreement, whether or not such you have been advised of the possibility of such damages or lost profits, or any damage, loss, harm, or injury to your person, property, or business except to the extent that applicable law does not permit such damage limitations. 

INDEMNITY: You agree to defend, indemnify, and hold harmless the Promoters, and each of them, from and against any claim, cost, expense, loss, liability, or damage incurred as the result of any third-party claim based on (i) your construction or maintenance of an unsafe Exhibit, and/or (ii) your (or your agent’s) negligence or willful misconduct, and/or (iii) your material breach of this Agreement. 

PHOTOGRAPHY, RECORDINGS AND PUBLICITY RIGHTS: You acknowledge that Maker Faire, including you and the Exhibit(s), may be recorded in photographs, audio, visual, and/or audiovisual media (“Recordings”) by us and/or Make: licensees, and you consent to the making and use of such Recordings by us and/or Make: licensees for any purpose, such uses including without limitation transcription, modification, reproduction, public display, distribution, broadcast, and transmission in any form. You release Make: and Make: licensees from and waive any claims related to or arising by reason of the making and/or use of any such recordings. You grant Make: and our licensees the right to use your name, likeness, and any trade name and/or logo. The provisions of this paragraph will survive termination of this Agreement. 

FILMING AT MAKER FAIRE: All media, film and photography crews must register via the Maker Faire Media Page. Photography and videography at Maker Faire Events is not permitted without press credentials and a Camera Tag provided by the Maker Faire Media Department. Press credentials and camera tags are issued at the discretions of Maker Faire and can be withdrawn at any time if misused. 

USE OF YOUR INFORMATION, RECORDINGS, AND MATERIALS by Make: online: You agree that Promoters may reproduce and display publicly for editorial and promotional purposes any written or electronic materials that you submit to us in connection with your application, as well as images and Recordings of your Exhibit (all of the foregoing, your “Project”), in and on Make: and any other digital or print platform or medium sponsored or co-sponsored by Make:. You further agree that Promoters may publicly identify you in connection with your Project, including but not limited to publishing your name, location, and image. You waive any right to privacy or publicity that you may have in connection with all of the foregoing. 

MISCELLANEOUS: This Agreement (including the Toolkit and any accompanying Addendum) constitutes the final, complete, and exclusive agreement between you and us. This Agreement is made in consideration of the parties’ mutual promises contained in it. This Agreement may only be modified by the parties’ express written agreement, signed by both of them. You are an independent contractor and not our agent or employee. This Agreement will be interpreted under California law applicable to contracts made and performed by California residents in California. Any action to enforce this Agreement must be brought in the federal or state court located in Santa Rosa, California, and the parties agree to the exclusive venue and jurisdiction of these courts. You are not permitted to assign or otherwise transfer your rights or obligations under this Agreement to anyone else. All licenses and consents given under this Agreement are perpetual. By signing below, you confirm that you have read this Agreement and that you understand and agree that your compliance with this Agreement is a condition of your participation in Maker Faire, and i) if you are signing on behalf of yourself as an individual, you warrant and represent that you are over 18 years of age, and ii) if you are signing on behalf of an organization (including a business), that you are fully authorized to execute this Agreement on behalf of the organization.

Mare Island Waterfront Venue

Nestled at the meeting point of San Pablo Bay and the Napa River, just 23 miles north of San Francisco, lies a former naval base with awe-inspiring vistas of the bay, Mt. Tamalpais, and the picturesque Sonoma and Napa Valleys. This island holds a storied past as a hub of naval and industrial shipbuilding activity, making it the perfect setting for a Maker Faire. Today, it hosts a bustling community of 110 businesses, a thriving ferry service, entertainment venues, historical landmarks, and 300 residential areas. Maker Faire will be occurring in 6 buildings, 3000 ft of waterfront esplanade, and more!

Maker Faire Bay Area Faire Grounds
Store House North Interior - Stalls
Store House South Interior
Store House Exterior
Coal Sheds Exterior
Coal Sheds Interior