adaptive [skins] : Smart Materials and Dynamic Systems in Architecture


The project adaptive [skins] questions the static nature of architectural spaces, and engenders dynamism and motion in architecture in a complex and dynamic environment. an investigation exploring design of building skin systems that adapt to the dynamic environmental conditions to regulate the internal conditions in a habitable space, over different periods of time. Smart systems that integrate smart materials and smart geometries are developed that can be self-actuated to adjust to the seasonal changes leading to phenomenal conditioning, energy efficiency and creating dynamic spatial effects, for the interior as well as exterior.

Aspire IT–Introducing Middle School Girls to STEM One Step At a Time


Aspire IT is a program I have founded in my high school through funding by NCWIT to provide local community's middle school girls an opportunity to be involved in the STEM field, particularly in computing or technology. Since less than 12% of Computer Science bachelor degrees awarded were given to women, it is crucial that these girls are informed that they, too, have the power to program and change the world with codes. I want to present this piece of information to the public, and inspire others to show that anyone and everyone can start a program to benefit these girls and change the status quo where IT is seemingly a 'men only' field.

Educational Makerspaces: Re-Inventing the Learning Experience


A look at best practices and examples of makerspaces and programs specifically in education spaces (K-12 and College. How these programs can enhance traditional learning and how educational spaces differ from traditional makerspaces. Examples will be from the Dallas Area as we are a thriving maker community with ~10 k-12 makerspaces, a thriving university space (SMU Innovation GYM), and one of the countries largest community makerspaces (Dallas Makerspace)

Computer Music Embodiment and Interactive Sound Design


The presentation will be focused on discussing the possibilities available on the market and techniques that allow the use of BioFeedback sensors to compose, perform and interact with music. Adriano's talk will focus on the importance of Kinesthetic for the development of Performance arts and will analyze his collection of work including the use of: Kinect, Leapmotion, iOS, accelerometers and several other ways to control and interact with the computer in the music making process. The presentation will analyze the Interactive Sound Design approach of Adriano Clemente


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