As our first foray into Maker Faire, the Met is excited to engage with the energy and DIY spirit of the maker community.nFor this presentation, we'll be talking a bit about how technological developments have impacted artistic developments throughout history. We'll touch on some time-honored techniques you can encorporate into your own projects. We'll finish up by sharing the ways the Met is engaging with creative technologists in our Education and Digital Media departments, and invite today's makers to look to our museum, collection, and staff as resources for their own making endeavors.
Tools for Working Wood is a Brooklyn based manufacturer and seller of woodworking tools and accessories. We manufacture classic tools and supplies under the Gramercy Tools and Brooklyn Tool & Craft brands.
At Maker Faire we will be showing off and demonstrating a good selection of our tools. Come by our booth for a free giveaway.
Imagine playing Halo by sound only! Videogames have prioritized the visual experience at the expense of other senses, and leave out gamers who are visually-impaired. This presentation demonstrates a series of non-visual games I have created that use vibration, sound, and other haptic feedback with custom electronics and the Arduino platform. I will also talk about design challenges for haptic games, building custom circuits and code for haptic devices, and strategies for creating meaningful game experiences without visuals.